Categories: Featured, TopImage, Xbox 360 Reviews
Written By: Seamus.CA
Kinect Star Wars is a great game but chances are if you’re reading this, it’s not a great game for you. Presented here are five distinct game modes, all with their own campaign, to play and although they do cover much of the Star Wars universe, it’s really only the younglings who will be able to lose themselves in this experience.
The first expectation gamers will have with this title is a lightsaber mode and this is addressed right away with“Jedi Destiny” which puts players in control of Jedi padawans as they fight against the dark side. Controls for this mode involve players standing off against enemies and performing movements to either attack or defend based on the stance of their enemy. We found this mode to be a little messy as the controls didn’t respond as fluidly we hoped. Battles felt more like chess games because of this and not the furious action sequences we had been performing with wooden swords pretending to be lightsabers since we were six.
The next mode on the menu is “Rancor Rampage.” This unexpected mode puts players in a control of a Rancor with gameplay focused on destroying the surrounding area. Controls in this mode were a lot more responsive as players are required to mostly perform large physical movements in order to perform actions on screen. This mode is a lot of fun and is certainly so for all ages as gamers are put in control of a powerful beast with the goal of causing as much destruction as possible.
“Podracing” and “Galactic Dance-off” are as straight-forward a mode each as their names suggest. Controls in both of these modes are also to be praised as they are quite fluid; podracing allows you race your craft and simultaneously attack enemies with no difficultly in the Kinect sensor reading a gamer’s movements. Galactic dance-off is also a competent mode as it does very well what it sets out to do. Gamers can perform dance routines to popular songs with their lyrics changed to suit the star wars universe like “Ridin Solo” becoming “I’m Han Solo” and “Bulletproof” becoming “Blasterproof.” The real question is what business has this mode in a Star Wars game?
Finally “Duels of Fate” is similar to “Jedi Destiny” with its focus completely on battles.
This really is a peculiar game to judge. As a game it is clear that the developers had gameplay primarily in mind and set out to make something fun to play. For example while Rancors are a formidable beast in the Star Wars universe, they do not immediately come to mind when one thinks of Star Wars. Despite this Rancor Rampage is the most enjoyable of the 5 modes and can be enjoyed equally by all who try it. However while “Galactic Dance-Off” is clearly aimed at a younger audience who regularly enjoy Dance Central, it is more likely to offend hardcore Star Wars fans before they would even consider trying it. This is a real shame because the star wars universe is given fair reference throughout the game as so many different locations are visited and if you have a favourite character from any of the films, there’s a strong chance that they will apear in the background of a stage at the least.
This game is not a Star Wars game with Kinect controls but rather a Kinect game with Star Wars characters and in that regard it is a success. There is variety across the five modes and gamers do play and perform differently across each mode. However the Star Wars universe has a broad fan base stretching across generations and this game is targeted specifically toward a younger audience. Kinect Star Wars would certainly suit a family household however older gamers interested in a single-player Star Wars experience will find themselves disappointed with the offerings made here.